Task Tower & Last Fight Guide
Spis TresciTable of Contents
O systemie Task TowerAbout Task Tower
Task Tower to wielopoziomowy system taskow na potwory. Robisz taski, podbijasz level taska, zbierasz nagrody i odblokowujesz Last Fight Arena, gdzie mozna szybko farmic exp oraz dodatkowe nagrody.
Task Tower is a multi-floor monster task system. You complete tasks, increase task level, improve rewards, and unlock Last Fight Arena for fast EXP and extra rewards.
Wazne: Last Fight odblokowuje sie po ukonczeniu 60 taskow. Wejscie do Last Fight wymaga tez level 1000+.
Important: Last Fight unlocks after 60 completed tasks. Entering Last Fight also requires level 1000+.
Jak zaczac taskHow to Start a Task
Wejdz do Task Tower
Enter Task Tower
Kazde pietro ma taski przypisane do konkretnych potworow i miejsc expienia.
Each floor contains tasks mapped to specific monsters and hunting locations.
Wybierz task na plytce
Pick a task tile
Po wejsciu na plytke dostajesz okno z wymaganymi killami i aktualna nagroda.
Stepping on a task tile opens a window with required kills and current rewards.
Akceptuj i bij potwory
Accept and hunt
Po akceptacji task nalicza kill count tylko na potworach z wybranego taska.
After accepting, only monsters from that selected task count toward progress.
Kontroluj postep komendami
Track progress with commands
!taskinfo pokazuje progress, !taskremove usuwa aktywny task.
!taskinfo shows progress, !taskremove clears active task.
Wymagania poziomu na pietra
Floor Level Requirements
| PietroFloor | Minimalny levelMin Level | OpisNotes |
|---|---|---|
| Floor 1 | 250+ | Start wiezy, podstawowe taskiEntry floor, early task groups |
| Floor 2 | 500+ | Sredni poziom trudnosciMid-tier task groups |
| Floor 3 | 800+ | Trudniejsze taski i lepsze rewardyHarder tasks and better rewards |
| Floor 4 | 1000+ | Najwyzszy poziom taskow + dostep do Last FightTop floor tasks + Last Fight access |
Poziomy taska i cooldownyTask Levels and Cooldowns
- Kazdy task leveluje sie od 1 do 4 automatycznie po ukonczeniu.
- Each task levels from 1 to 4 automatically on completion.
- Im wyzszy level taska, tym wiecej wymaganych killi i wyzsze nagrody.
- Higher task level means more kills required and stronger rewards.
- Po ukonczeniu taska na levelu 4 uruchamia sie cooldown zalezny od pietra.
- Finishing a level 4 task starts a floor-based cooldown.
| Pietro taskaTask Floor | Cooldown po levelu 4/5Cooldown After Lv 4/5 |
|---|---|
| Floor 1 | 5 days |
| Floor 2 | 10 days |
| Floor 3 | 20 days |
| Floor 4 | 30 days |
Upgrade nagrod taskowychTask Reward Upgrades
Uzyj komendy !taskskills, zeby wydac Task Skill Points na stale bonusy do taskow.
Punkty zdobywasz z ukonczonych taskow (glownie zanim task wejdzie na level 4).
Use !taskskills to spend Task Skill Points on permanent task reward bonuses.
Points are gained from completed tasks (mainly before the task reaches level 4).
| UpgradeUpgrade | EfektEffect | MaksMax |
|---|---|---|
| Bonus EXP | +10% za punkt+10% per point | 70 points |
| Bonus Gold | +20% za punkt+20% per point | 70 points |
| Bonus Item Chance | Szansa na bonusowa skrzynkeChance for extra crate reward | 5 points |
Last Fight ArenaLast Fight Arena
Odblokowanie wejscia
Unlock access
Musisz miec minimum 60 ukonczonych taskow.
You need at least 60 completed tasks.
Warunki startu runa
Run entry requirements
Level 1000+, brak aktywnego cooldownu i wolna arena.
Level 1000+, no active cooldown, and arena not occupied.
Czas i fale
Time and waves
Masz 15 minut na walke. Cooldown na kolejny run to 60 godzin.
You get 15 minutes to fight. Next run cooldown is 60 hours.
Rozwoj fal
Wave progression
Kazda kolejna fala zwieksza liczbe mobow. Po 15 fali system przechodzi do kolejnego stage.
Each next wave increases monster count. After wave 15, system moves to next stage.
Last Fight rozlicza run nagrodami: exp, crystal coins na bank i dodatkowa szansa na crate. Szansa na crate rosnie wraz z liczba zabitych hord.
Last Fight rewards include EXP, crystal coins to bank, and an extra crate chance. Crate chance scales with how many horde monsters you kill.
Party i rotacyjne naliczanie killiParty and Rotational Kill Counting
Shared exp OFF
Shared exp OFF
Kill leci normalnie do osoby, ktora dobila potwora.
Kill is counted normally to the player who gets the kill.
Shared exp ON
Shared exp ON
System rozdziela kille rotacyjnie pomiedzy aktywnych czlonkow party.
System distributes kills in rotation between active party members.
Kto jest liczony
Who is eligible
Licza sie osoby blisko lidera i aktywne w walce (in-fight / pz lock).
Only members near the leader and active in combat (in-fight / PZ lock) are eligible.
| IP: | daikan.pl |
| Experience: | Stages |
| Client: | 15.02 |
| Type: | PvP |
| Discord: | Join |
| Gracz | Poziom |
|---|---|
| Lvl. 3720 | |
| Lvl. 3442 | |
| Lvl. 3000 | |
| Lvl. 2717 | |
| Lvl. 2507 |
| Gracz | Exp | Poziom |
|---|---|---|
| Brak wyników | ||
| Gracz | Kills | Poziom |
|---|---|---|
| 612 | Lvl. 3442 | |
| 578 | Lvl. 3720 | |
| 506 | Lvl. 2717 | |
| 469 | Lvl. 2219 | |
| 466 | Lvl. 2185 |
| Gracz | BP | Poziom |
|---|---|---|
| 2.7K | Lvl. 3720 | |
| 1.6K | Lvl. 2507 | |
| 1.3K | Lvl. 2717 | |
| 1.2K | Lvl. 3442 | |
| 1.1K | Lvl. 1592 |
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