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10.8.2026 - New changelog v1.0.10a

Game updates and system fixes

We have prepared another batch of fixes and improvements that improve the comfort of the game and remove reported problems.

NPC and travel system

  • Fixed the Sail button for NPCs (quest) responsible only for transport. Captains now properly handle the travel window in the official game client.

Weekly Tasks and Prey

  • Fixed an issue with weekly Expert/Mastery draws that could occur for players with expansions at incomplete bestiary thresholds.

  • The problem with stopping the Prey counter caused by Training Agent has been fixed.

  • The stability of the Training Agent system has been improved, eliminating problems with sessions remaining active after the launcher takes over the connection.

Quests

  • The mechanics of The Mummy's Curse quest have been improved to be consistent with the rules known from Real Tibia:

    • automatic regeneration of hoses every 30 minutes has been removed,

    • vases can be destroyed in any order,

    • added an hour wait time after a failed attempt,

    • access to the boss is based on the number of charges,

    • vases are automatically renewed after the curse cycle ends.

Monsters and the map

  • Complete body decomposition stages added for Night Harpy and three Raubritter variants.

  • Added Night Harpy sketch and prepared related spawn updates in the Ada island area.

Items and economy

  • The Exercise Wraps shop description has been corrected to correctly indicate the fist fighting training.

  • Added the ability to sell arrows and belts at Archery Vendor for a small amount. This allows you to get rid of excess ammunition.

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